Sonntag, 28. Mai 2017

Rework and moving to TextMeshPro

Got an bit stuck with the overall idea. Unity made TextMeshPro free and i now need to rework
all the text and it will look more sharp and give me more options in the long run.

More Infos soon, Take care. 

Sonntag, 12. März 2017

Reworks and New Version.

The first protoypes are not that much fun. Since there is no good story behind.
Rework will come and improvements. The game idea right now is too static.

I need to improve it overall.

More art less text animated etc....

Take care more soon.

Donnerstag, 8. Dezember 2016

Adding new Cards and Rework.

Right now the cards are too static. The wouldnt work good together..
I planning for an rework and an my quest base system with more choices and connections.

More updates soon and showcase how the connections will work.

Donnerstag, 24. November 2016

Small Updates working hard.

I am still improving the protoype and updating the cards and balancing.

I hardcoded alot of the cards so far it makes it a bit more work. But i wanted it like that for the protoype. Its still hard to get things done with an old mac but i get used to it.

Take care...

Montag, 14. November 2016

PC broke, new updates

My pc broke. Still not fixed yet. i had to recover some of my data and now using my old mac.

Its hell but unity3d is working. I will post more updates soon, but with the mac dev is pretty slow.

I got no real art yet. The prototype is almost done. 

Next will be to build in some minigames. 

Take care...

Sonntag, 23. Oktober 2016

Basic card UI and more basic cards.

I got the basic layout working and 50+ in work.

Friend of mine had the idea to do scenes or places. I thinking about an rework
from the whole idea.

Take care,

Montag, 17. Oktober 2016

Prototype, and 60+ Cards so far.

Just some practical stuff for the prototype.
I been think about less text and voice acting.
And to make the NO and Yes more dynamic is in future planned.

Take care more infos soon...